Genre: First Person Shooter.
Made by me.
The player has to find proyectiles on his path, which can be used to eliminate obstacles and resolve puzzles.
The colours can be combined to form others if the shot goes through specifics objects.
Role in the project
Game Developer: Developed the game entirely.
After “Jumping Buddies”, I wanted to go a bit far in the colours mechanics. The point of this game was to teach players what to do with just a look at the puzzle.
I know that people love twisted narratives, so I decide to implement an alternative ending for players who payed attention to details.